Last night the wife and I were able to give Arkham Horror our first attempt,
and I have to say, this game lives up to it’s name.
I love how each Location, Other World, and Mythos card all have a small story to add to the game.
For example, one of the Mythos cards we drew was a Headline. This headline read much like a newspaper article and described how more murders by a particular killer (I forgot the murders name) have popped up in one of the city districts, until caught (success die roll) he murders one ally from our Ally deck until all allies have murdered.
This was merely one card story which added to the depth of the game we played, and I loved it! It added a depth which most games do not offer, I felt I really needed to safe those citizens!
In the end however, the wife and I lost the game, though it did give us a much better understanding of the mechanics, and we had a fantastic time. Next play Arkham will be saved, you can count on it!
Arkham Horror a classic game of Lovecraft adventure arrived in the mail the other day,
and I’ve been itching to try it out!
This game looks amazing, and has gotten nothing but good reviews, check out Boardgame Geek
for a few of them.
I’ve wanted to play this game for a couple years, but have never had the chance. I’ve also been discouraged to buy it as many people say it doesn’t work well with only two players (my wife and I), though at 33% off I decide to take a risk.
Now the game is very mechanical, and there is a boat load of rules to memorize and learn.
In order to help with the learning process I decided to first read the book, then watch
some tutorial videos on Youtube.
The videos by TragicTheBlathering have been a fantastic resource, have a look:
Having some friends over for game night! Decided to clean the shelf a bit.
Yesterday my copy of Star Wars X-Wing miniature game arrived in the mail. And I have to say, this game is amazing if you are into strategic space based dog fights and strategy games in general.
I really enjoyed that the game was not played on a grid system, but instead uses a template for movement. It helps to add to the strategy and immersion. Overall I love how movement works with a facedown dial!
My kids love Star Wars, and they loved this game! I will defiantly be buying additional ships in the very near future. It should be a blast to play with the Millennium Falcon!
For more game play footage have a peek at the Tabletop episode
And lastly there are some great tutorial videos on the Fantasy Flight website.
The kids are still stranded on Smuggler’s Shiv. It has been a long 5 days, but they’ve managed to acquire the island map, and make a few of their fellow castaways friendly.
In order to run the adventure I created a few objects to help out.
First off we have a paper clock, this helps me keep track of the hour by hour effects such as heat, wandering monsters, and disease, the kids also get a kick out of it.
I also made a wrecked ship out of an old Cheez-It box. Being there are about 20 wrecked ships on the island, I figured this would come in handy.
For this adventure I’ve been using a combination of 3 source books, and the adventure book.
My eldest is having a kick playing the parties Alchemist, and blowing up things which his bombs.