THAT’S NO MOON, IT’S A SPACE STATION.

Yesterday my copy of Star Wars X-Wing miniature game arrived in the mail. And I have to say, this game is amazing if you are into strategic space based dog fights and strategy games in general. I really enjoyed that the game was not played on a grid system, but instead uses a template for movement. It helps to add to the strategy and immersion. Overall I love how movement works with a facedown dial!

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STILL STRANDED ON SMUGGLER'S SHIV

The kids are still stranded on Smuggler’s Shiv. It has been a long 5 days, but they’ve managed to acquire the island map, and make a few of their fellow castaways friendly. In order to run the adventure I created a few objects to help out. First off we have a paper clock, this helps me keep track of the hour by hour effects such as heat, wandering monsters, and disease, the kids also get a kick out of it.

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MY AXE, WHAT HAVE YOU DONE WITH MY AXE!

With no time to dwell on his pain, Asuck feels his body being dragged across the wet sand. Using all the strength he can muster, he catches a glimpse of what caused the initial pain, and what is now dragging his large body across the beach. As Asuck eyes begin to focus on the shadowy figure, nausea and disorientation begins to over take his senses. Doing what any Orcish warrior would do in such circumstances, Asuck reaches for his trusty Great Axe , but his fingers find no such weapon.

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A SHIP DOCKS AT MAGNIMAR HARBOR ON A GLOOMY NIGHT.

An opening to the Pathfinder Serpent’s Skull Adventure Path It was a gloomy night when a dark figure boarded a merchant vessel named the Jenivere. Time was of the essence, and Asuck needed to get out of Magnimar . Weeks have passed since that night, and Asuck has kept his secret close. The ships crew completed their work diligently, and didn’t spend much time speaking with the passengers of the Jenivere.

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SMUGGLERS SHIV AWAITS!

The group has just crashed on smugglers shiv, what awaits them, pirates maybe cannibals? On a side note I found the Pathfinder RPG via Message board idea kind of niffty: http://www.giantitp.com/forums/showthread.php?t=218738

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THINK I'M GOING TO BE LATE TO WORK TODAY..

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ANOTHER FUNNY

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PANDEMIC AND SAMUEL ADAMS

Just got our copy of Pandemic in the mail, couldn’t pass up on this great deal. The wife has been really excited about this one, opened up the box and poured a beer. We just glanced over the rule book until the wife’s finals are over, but excited to see if we can save humanity, or die horribly! If you’ve not seen game play of Pandemic , check out this great video by TableTop :

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BARREL COLLECTION

Wife found a nice looking box set of Samuel Adams Barrel Collection.

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PREDICTABLE RANDOM NUMBERS

Well that title is odd, right? What I’m wanting to do here is demonstrate one way to generate random numbers using a seed . The requirement here is we need to test a number at any given time, this will be useful if we intend to use the process as a token of sort, think RSA SecureID . Anyways I wanted to make a implementation that used Python and didn’t cost me hundreds of dollars.

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