A ship docks at Magnimar harbor on a gloomy night.

An opening to the Pathfinder Serpent’s Skull Adventure Path

It was a gloomy night when a dark figure boarded a merchant vessel named the Jenivere. Time was of the essence, and Asuck needed to get out of Magnimar . Weeks have passed since that night, and Asuck has kept his secret close.

The ships crew completed their work diligently, and didn’t spend much time speaking with the passengers of the Jenivere. Only eight passengers booked passage on this years trade route from Magnimar to the capital city of Eleder . Eight passengers still added coin to pouch, along with a decent supply of trade good thought Captain Alizandru Kovack’s .

Asuck cared not to converse with the seven other passengers, and decided it best to stay in his quarters till arriving at Eleder. Though every evening he did make a habit of eating with the first mate Alton Devers . Alton was a many of few words, but Asuck could tell a skilled sailor.

Tonight’s dinner, like every night before was a watered down vegetable soup containing little scraps of meat. The soup like always was not that tasty, but did provide the nourishment needed for a Half-Orc of Asuck’s size.

Everything is dark and silent. Then, sensation begins to creep back in, the feel of sand below and of something wet lapping at his feet, the sound of ocean waves washing against a beach, and a heavy pressure over his legs. Then, suddenly, he feels a searing pain in one foot.

Part two